My name is Pascal Felber and I was born on 03.03.1993. I've been passionate about video games since childhood. But the way to become a game designer was not the shortest.
After I finished high school, my professional life began with an apprenticeship as a confectioner/confectioner. Soon I realized that this was not my vocation and dropped out of the apprenticeship.
At the Erwachsenen Bildung (EB Zurich) I first completed the basic and advanced courses in 3D. To finance my education, I worked at the cash register at McDonalds. After finishing the two courses, I attended the preliminary design course in Winterthur with the aim of applying to the ZhdK for the game design course.
I applied, but unfortunately it was not enough for a place at university.
I don't give up that easily!
To deepen my skills I went back to EB Zurich and successfully completed the two-year diploma course in 3D animation and visualization with the software Cinema 4D.
To finance my living, I worked in my father's company as a roofer.
After this apprenticeship I did an internship at Raumgleiter, Zurich and applied again at the Zurich University of the Arts and this time I got a place to study.
In 2020, I successfully completed my game design studies. Directly after that I started my internship at Stardust, Zurich.
Currently I am working in the Batvision project as a programmer.